Reamer makers pretty much just make reamers, and they make whatever the customer asks for. When given a print, they probably question things they think are an issue only because they have dealt with a gazillion customers who do not know what they want. For me, I don't often do that unless something is seriously amiss. The guys here at work spent the entire day today making items which we have no idea what they are for. This isn't uncommon in manufacturing/machining/toolmaking. A print says do xyz, you do xyz, period. I'm paid, march or fight. I don't care if it works or not, as long as it is exactly what they asked for. If it's wrong, that's their issue. It isn't often. Same goes with reamer makers. They don't have to know if a reamer will work to hit the dimensions given. They grind what it says on the print and move on. They'd probably be calling the customer about the print posted above that has the errant dimensions though. Like was said above, that one would be tough to grind.
1. Something more is needed than just a shooter, and the fact that one shoots (and may win or place well) does not dicate whether that person is able to properly design a decent match chamber reamer, or refine it. The person may just be a great shooter and that's not a bad thing in any sense.
In my opinion, you are correct. And in fact, I'd go so far as to say that shooter skills are basically meaningless. You either have a good gun or you don't. If the gun is good enough, it will win regardless of who you park behind it. In my experience, people who shot my guns when they were shooting well, became remarkably better shooters that day.
2. The person designing and refining a chamber design, to do it right, ideally needs to have, or have access to (or both) the requisite knowledge and experience on those items.
3. The field testing of designs and refinements is essential. The reamer designer needs to do this himself or have access to the information relating to this, or both.
No information is as good as first hand information. No information is as complete. In my experience, subtle changes to a chamber design can be made for years before deciding upon a place you're happy. And being "happy" with it does not mean it's complete usually, it just means the person got it somewhere close to the intended function, and was sick of changes so they left well enough alone. Btdt. For a few years, I re-chambered my guns for almost every match of the year, sometimes from Saturday night till Sunday morning. I've tried a lot of different stuff. If I'd been waiting for reamers to be ground, I'd have given up long before, or I"d still have about 30 iterations to go through yet. I don't consider myself an authority on chamber design. I simply know how I like mine and know what pitfalls to avoid on any new ones. I don't make guns for other people so it doesnt matter if my stuff works or not. If I were to do that, I'd make more modifications for sure. My current rifles won't be shooting another match with the current chambers, cause I have new ideas that I think could help them be better. Where does it end? Furthermore, "better", in my context, means that it works for the way I do my reloading and shooting. Not for someone else's methods/tools.
IMO, if standardization needs done on any cartridge, and the cartridge is worth standardizing, it will be done so by major manufacturers. Many currently available rounds began that way. You can now buy off the shelf 6BR's, 6.5x284's, and so on. To me, the LESS specialized, the better.
I stand by the statement that you should shoot in competition with this round to see how it performs. Not on a test bench, but, shoot where your turn to shoot is NOW. Not 5 min from now, not 1/2 an hour from now. Now. Commence fire. Lets see what'cha got. Does it work now, Y/N? That's the true test. Yes, other shooters can give that info to you, but odds are, even if they are "cooperating" with you, they won't tell you the little things they've done to iron out minor issues. (I have some experience there too). You may think they did but odds are they didn't.
As for a perfect reamer... Charles and Greg already gave all that's needed. Make a reamer that fits dies, and get it with NO throat and use a throater. Now you have options and can try many different throats / bullets without additional cost. Just start short and go long. Then re-chamber.
As for my credentials (since they seem important here), I have none. I have never used a chamber reamer in my life. (I have seen them though).