I would be grateful for some very smart and experienced shooters who could better explain the physics of Jump..
Lacking on both counts but do have a few theory's:
Pressure and bullet motion in relation to time and location:
It’s the primer output that drives a stress wave / powder compression through the powder to the bullet. A shower of hot particles and gases start the bullet into the engraving process largely by a passive medium push. With no ullage the powder acts similar to an imcompressible fluid transmitting the primer force to the bullet with no significant chamber pressure mid case forward. This initial bullet movement reduces the amount of brass / bullet surface contact and the amount of tension or grip.
After the primer push at some point between engravement, and obturation, gas pressure is in short supply with somewhat of a pressure plateau or static load; bullet movement lacking. Shortly, significant gases and pressure build in the case from the rear to the base of the bullet and then the same at the neck. Pressure builds from the rear expanding the neck as it moves forward until obturation.
The brass not only has to withstand high internal pressures but, it also undergoes deformations in order to seal the chamber; case material properties e.g. strength and ductility consistency maintain the required level of tension.
Initial bullet movement and Initial Burn Rate have to match every time. Any pressure changes through case volume uniformity (e.g. compressibility % and Temperature) or neck tension (e.g. sizing, maintaining and detaching) and when blow by starts (seating depth) make a big difference as to the peak pressure value. (time and position)
Burn Rates are about how long pressure stays high along with velocity but, Initial Burn Rates and Initial Bullet Motion (Impulsive Force) are more about where the bullet is located in relation to peak.
Not mentioning vibration..........
BR
Ken